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soutěž (Contest)

A SocialInteraction where the agent and patient are CognitiveAgents who are trying to defeat one another. Note that this concept is often applied in a metaphorical sense in natural language, when we speak, e.g., of the struggle of plants for space or sunlight, or of bacteria for food resources in some environment.

Ontologie

SUMO / PROCESSES

Nadtřída(y)

[tree]
entita
is subclass of
  fyzický objekt  
is subclass of
  proces  
is subclass of
  záměrný proces  
is subclass of
  sociální interakce  
is subclass of
  soutěž  

Podtřída(y)

násilná soutěž  hra  právní krok 

Související termín(y)

změna vlastnictví  komunikace  spolupráce  setkání  předstírání 

Related WordNet synsets

contest
a struggle between rivals
contest is kind of (all)...   contest is kind of...   kinds of contest...   kinds of contest (all)...  
fight, fighting, combat
the act of fighting; any contest or struggle; "a fight broke out at the hockey game"; "there was fighting in the streets"
fight is kind of (all)...   fight is kind of...   kinds of fight...   kinds of fight (all)...   parts of fight...  
war, warfare
an active struggle between competing entities; "a price war"; "a war of wits"; "diplomatic warfare"
war is kind of (all)...   war is kind of...  
contest, competition
an occasion on which a winner is selected from among two or more contestants
contest is kind of (all)...   contest is kind of...   kinds of contest...   kinds of contest (all)...  
See more related synsets on a separate page.

Axiomy (3)

Jestliže contest je instancí třídy soutěž, potom existují agent1,agent2,purp1,purp2 tak, že agent1 je původcem contest a agent2 je původcem contest a contest has purpose purp1 for agent1 a contest has purpose purp2 for agent2 a agent1 se nerovná agent2 a purp1 se nerovná purp2.
(=>
      (instance ?CONTEST Contest)
      (exists
            (?AGENT1 ?AGENT2 ?PURP1 ?PURP2)
            (and
                  (agent ?CONTEST ?AGENT1)
                  (agent ?CONTEST ?AGENT2)
                  (hasPurposeForAgent ?CONTEST ?PURP1 ?AGENT1)
                  (hasPurposeForAgent ?CONTEST ?PURP2 ?AGENT2)
                  (not
                        (equal ?AGENT1 ?AGENT2))
                  (not
                        (equal ?PURP1 ?PURP2)))))

Jestliže move je instancí třídy manévr, potom existuje soutěž contest tak, že move je a subprocess of contest.
(=>
      (instance ?MOVE Maneuver)
      (exists
            (?CONTEST)
            (and
                  (instance ?CONTEST Contest)
                  (subProcess ?MOVE ?CONTEST))))

Jestliže attr je atributem obj a attr je instancí třídy soutěžní atribut, potom existuje soutěž contest tak, že obj je původcem contest nebo obj je účastníkem contest.
(=>
      (and
            (attribute ?OBJ ?ATTR)
            (instance ?ATTR ContestAttribute))
      (exists
            (?CONTEST)
            (and
                  (instance ?CONTEST Contest)
                  (or
                        (agent ?CONTEST ?OBJ)
                        (patient ?CONTEST ?OBJ)))))