¾Ö¦³ (possesses)
Relation that holds between an Agent and
an Object when the Agent has ownership of the Object.
Ontology
SUMO / BASE-ONTOLOGYClass(es)
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Type restrictions
possesses(¬I¨ÆªÌ, ª«Åé)
Related WordNet synsets
- possession
- anything owned or possessed
- possession, ownership
- the act of possessing; "they took possession of the ball"
- ownership
- possession with the right to transfer possession to others
- property right
- the right of ownership
- ownership
- the state or fact of being an owner
- belong
- be owned by; be in the possession of; "This book belongs to me"
See more related synsets on a separate page.
Axioms (9)
If agent (¤£) ·Qnnot(s) obj, then agent (¤£) ¾¬¨Dnot(s) "agent (¨S) ¾Ö¦³not(s) obj".
(=>
(wants ?AGENT ?OBJ)
(desires
?AGENT
(possesses ?AGENT ?OBJ)))
- if person (¨S) ¾Ö¦³not(s) obj,
- then there exists type so that type ¦³ Åv ¨Ï person ¬°¯u and for all process holds: if process ¬O type ªº ¹ê¨Ò, then obj ¬O process ªº ¨ü¨ÆªÌ
.
(=>
(possesses ?PERSON ?OBJ)
(exists
(?TYPE)
(and
(holdsRight ?PERSON ?TYPE)
(forall
(?PROCESS)
(=>
(instance ?PROCESS ?TYPE)
(patient ?PROCESS ?OBJ))))))
If time ¬O ®É¶¡ ªº ¹ê¨Ò and agent1 (¨S) ¾Ö¦³not(s) obj timea(¤§¤¤) time and agent2 (¨S) ¾Ö¦³not(s) obj timea(¤§¤¤) time, then agent1 µ¥©ó agent2.
(=>
(and
(instance ?TIME TimePosition)
(holdsDuring
?TIME
(possesses ?AGENT1 ?OBJ))
(holdsDuring
?TIME
(possesses ?AGENT2 ?OBJ)))
(equal ?AGENT1 ?AGENT2))
obj ¬O "person ªº ªþÄݪ«" ªº ¹ê¨Ò if and only if person (¨S) ¾Ö¦³not(s) obj.
(<=>
(instance
?OBJ
(PropertyFn ?PERSON))
(possesses ?PERSON ?OBJ))
¾Ö¦³ÅvªºÂಾ ¤º³¡¬ÛÃö©ó ¾Ö¦³.
(relatedInternalConcept ChangeOfPossession possesses)
If change ¬O ¾Ö¦³ÅvªºÂಾ ªº ¹ê¨Ò and obj ¬O change ªº ¨ü¨ÆªÌ and agent1 (¨S) ¾Ö¦³not(s) obj ""change ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«e"a(¤§¤¤) "change ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«e and agent2 (¨S) ¾Ö¦³not(s) obj ""change ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á"a(¤§¤¤) "change ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á, then agent1 µ¥©ó agent2.
(=>
(and
(instance ?CHANGE ChangeOfPossession)
(patient ?CHANGE ?OBJ)
(holdsDuring
(ImmediatePastFn
(WhenFn ?CHANGE))
(possesses ?AGENT1 ?OBJ))
(holdsDuring
(ImmediateFutureFn
(WhenFn ?CHANGE))
(possesses ?AGENT2 ?OBJ)))
(not
(equal ?AGENT1 ?AGENT2)))
If change ¬O ¾Ö¦³ÅvªºÂಾ ªº ¹ê¨Ò and change (¤£) °_·½s ©ó agent1 and change (¤£) ²×µ²not(s) agent2 and agent2 ¬O ¬I¨ÆªÌ ªº ¹ê¨Ò and obj ¬O change ªº ¨ü¨ÆªÌ, then agent1 (¨S) ¾Ö¦³not(s) obj ""change ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«e"a(¤§¤¤) "change ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«e and agent2 (¨S) ¾Ö¦³not(s) obj ""change ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á"a(¤§¤¤) "change ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á.
(=>
(and
(instance ?CHANGE ChangeOfPossession)
(origin ?CHANGE ?AGENT1)
(destination ?CHANGE ?AGENT2)
(instance ?AGENT2 Agent)
(patient ?CHANGE ?OBJ))
(and
(holdsDuring
(ImmediatePastFn
(WhenFn ?CHANGE))
(possesses ?AGENT1 ?OBJ))
(holdsDuring
(ImmediateFutureFn
(WhenFn ?CHANGE))
(possesses ?AGENT2 ?OBJ))))
If pursue ¬O °l ªº ¹ê¨Ò and pursue ¬O agent ªº ¬I¨ÆªÌ and obj ¬O pursue ªº ¨ü¨ÆªÌ, then agent not(¨S) ¾Ö¦³(s) obj pursuea(¤§¤¤) pursue.
(=>
(and
(instance ?PURSUE Pursuing)
(agent ?PURSUE ?AGENT)
(patient ?PURSUE ?OBJ))
(holdsDuring
?PURSUE
(not
(possesses ?AGENT ?OBJ))))
If doc ¬O ÃÒ®Ñ ªº ¹ê¨Ò and agent (¨S) ¾Ö¦³not(s) doc, then there exists proc so that doc ½á¤© agent Åv¤O °õ¦æ Ãþ«¬ proc ¥ô°È or doc ½á¤© agent ¸q°È °õ¦æ Ãþ«¬ proc ¥ô°È.
(=>
(and
(instance ?DOC Certificate)
(possesses ?AGENT ?DOC))
(exists
(?PROC)
(or
(confersRight ?PROC ?DOC ?AGENT)
(confersObligation ?PROC ?DOC ?AGENT))))