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¬Û³sªº (connected)

(connected obj1 obj2) means that obj1 meetsSpatially obj2 or that obj1 overlapsSpatially obj2.

Ontology

SUMO / MEREOTOPOLOGY

Class(es)

ºØÃþ
is instance of
  ¥iÄ~©ÓÃö«Y  
is instance of
  ¤G¤¸­zµü  
is instance of
ºØÃþ
is instance of
  ¥iÄ~©ÓÃö«Y  
is instance of
  ªÅ¶¡Ãö«Y  
is instance of
¤Ï¨­Ãö«Y
is instance of
¹ïºÙÃö«Y
is instance of

is instance of
  ¬Û³sªº  

Subrelation(s)

ªÅ¶¡¤W±µÄ²  ªÅ¶¡­«Å|  ¤w³sµ²¤uµ{¤¸¥ó 

Coordinate term(s)

¤Ï­±¨ç¼Æ  ¥¿­±¨ç¼Æ  ³¡¤À¾ãÅé®t²§¨ç¼Æ  ³¡¤À¾ãÅ饿¶°¨ç¼Æ  ³¡¤À¾ãÅé¥[Á`¨ç¼Æ  ¥DÅé¨ç¼Æ  ªí¥Ö¨ç¼Æ  ¦ì¸m¨ç¼Æ  ©·½u­«¶q  §@ªÌ  ¥ý©ó©Î¦P®É  ¤¶©ó  »F¦]  ¦¸Ãþ»F¦]  ¤½¥Á  «Ê³¬©ó  ¤w³sµ²¤uµ{¤¸¥ó  ¬Û³s  ¥]§t°T®§  ¦@¥Í  ½Æ»s  ¤é´Á  ­°§C¥i¯à©Ê  µo®i´Á§Î¦¡  µL¥æ¶°  ¶ZÂ÷  ¤À°t  ¤å¦r»¡©ú  «ùÄò®É¶¡  ¸û¦­  ½sªÌ  ¤¸¯À  ¶±¥Î  ¬Ûµ¥  µ¥¦PÃö«Y©ó  §Q¥Î  ¥H...»y¨¥ªí¹F  ­±¹ï  ®a±ÚÃö«Y  §¹¦¨  ¦¸¼Æ  ¹Ï³¡¤À  ¤j©ó  ¤j©ó©Îµ¥©ó  ¦³·N¹Ï  ¦³§Þ¥©  ¦b...´Á¶¡¬°¯u  ¶·¨Ï...¬°¯u  ¦³Åv¨Ï...¬°¯u  ¬}  ¦P¤@¤¸¯À  ¦ê¦C¤¤  ¦bª`·N½d³ò¤¤  ¼W¥[¥i¯à©Ê  ¿W¥ß©ÎµM²v  ©~¦í  §í¨î  ªì©l¤Æ§Ç¦C  ¹ê¨Ò  ­Ë§Ç  «D¤Ï®g©ó...  ¤j©ó  ¤p©ó  ¤p©ó©Îµ¥©ó  ª«½è  ´ú¶q  ªÅ¶¡¤W±µÄ²  ®É¬q¬Û±µ  ±¡ºAÄݩʠ ¬Û¹ï¤è¦ì  ³¡¤À­«Å|  ªÅ¶¡­«Å|  ®É¬q­«Å|  Âù¿Ë  ³¡¤À  °¾§Ç©ó...  ³¡¤À¶ñ¥R  ³¡¤À¦ì©ó  ¸ô®|ªø  ¾Ö¦³  ¥ý¨M±ø¥ó  Á×§K  ¯S©Ê  ¥Xª©  ½d³ò  ½d³ò¦¸ºØÃþ  ´£¤Î  ¤Ï®g©ó...  SUMO¤º³¡¬ÛÃö·§©À  ¥S§Ì©n©f  ¤p©ó  ¶}©l  ¦¸Äݩʠ ¦¸»E¶°  ¦¸¹Ï  ¦¸§Ç¦C  ¦¸¾úµ{  ¦¸©RÃD  ¦¸ºØÃþ  ¦¸Ãö«Y  ¥]§t°T®§ºØÃþ  ¥]§t°T®§¹ê¨Ò  Äò±µÄݩʠ «Ê³¬Äò±µÄݩʠ ®É¶¡³¡¤À  ®É¶¡  ¥þ§Ç©ó...  ¾î¶V  ¤T¤Àªk  ¨Ï¥Î  ¡]µ²¦X¡^»ù  ¤H³yª«ª©¥» 

Type restrictions

connected(ª«Åé, ª«Åé)

Related WordNet synsets

joining, connection, connexion, connecting
the act of bringing two things into contact
joining is kind of (all)...   joining is kind of...   kinds of joining...   kinds of joining (all)...  
connection, link, connectedness
the state of being connected; "the connection between church and state is inescapable"
connection is opposite to...   connection is kind of (all)...   connection is kind of...   kinds of connection...   kinds of connection (all)...  
connected
joined or linked together
connected is opposite to...   connected is similar to...   connected is an attribute of  
See more related synsets on a separate page.

Axioms (19)

µL¥æ¶°Ãö«Y(¬Û¥æ,¬Û³sªº) holds.
(disjointRelation crosses connected)

If obj1 »P obj2 ¬Û³s, then obj1 (¨S) ±µÄ²s obj2 or obj1 (¨S) »P obj2 ­«Å|s.
(=>
      (connected ?OBJ1 ?OBJ2)
      (or
            (meetsSpatially ?OBJ1 ?OBJ2)
            (overlapsSpatially ?OBJ1 ?OBJ2)))

obj ¬O ¦Û¨­³sÄòª«Åé ªº ¹ê¨Ò if and only if for all part1,part2 holds: if obj µ¥©ó "part1 ©M part2 ªº Áp¶°", then part1 »P part2 ¬Û³s.
(<=>
      (instance ?OBJ SelfConnectedObject)
      (forall
            (?PART1 ?PART2)
            (=>
                  (equal
                        ?OBJ
                        (MereologicalSumFn ?PART1 ?PART2))
                  (connected ?PART1 ?PART2))))

obj1 ³sµ² obj2 ©M obj3 if and only if obj1 »P obj2 ¬Û³s and obj1 »P obj3 ¬Û³s and obj2 »P obj3 ¬Û³s.
(<=>
      (connects ?OBJ1 ?OBJ2 ?OBJ3)
      (and
            (connected ?OBJ1 ?OBJ2)
            (connected ?OBJ1 ?OBJ3)
            (not
                  (connected ?OBJ2 ?OBJ3))))

If object ªº ©³³¡ ¬O bottom and part ¬O object ªº ³¡¤À) and part »P bottom ¬Û³s, then part ¹ï bottom ¬O ¦b...¤§¤W.
(=>
      (and
            (bottom ?BOTTOM ?OBJECT)
            (part ?PART ?OBJECT)
            (not
                  (connected ?PART ?BOTTOM)))
      (orientation ?PART ?BOTTOM Above))

If object ªº ³»ºÝ ¬O top and part ¬O object ªº ³¡¤À) and part »P top ¬Û³s, then part ¹ï top ¬O ¦b...¤§¤U.
(=>
      (and
            (top ?TOP ?OBJECT)
            (part ?PART ?OBJECT)
            (not
                  (connected ?PART ?TOP)))
      (orientation ?PART ?TOP Below))

If object ªº °¼­± ¬O side and part ¬O object ªº ³¡¤À) and part »P side ¬Û³s, then there exists direct so that side ¹ï part ¬O direct.
(=>
      (and
            (side ?SIDE ?OBJECT)
            (part ?PART ?OBJECT)
            (not
                  (connected ?PART ?SIDE)))
      (exists
            (?DIRECT)
            (orientation ?SIDE ?PART ?DIRECT)))

If hole ¦b obj ¬O ¬}, then hole »P obj ¬Û³s.
(=>
      (hole ?HOLE ?OBJ)
      (connected ?HOLE ?OBJ))

(=>
      (completelyFills ?OBJ1 ?HOLE)
      (forall
            (?OBJ2)
            (=>
                  (connected ?OBJ2 ?HOLE)
                  (connected ?OBJ2 ?OBJ1))))

If obj1 (¨S) ¾A·í¶ñ¥Rs hole and obj2 »P obj1 ¬Û³s, then hole »P obj2 ¬Û³s.
(=>
      (and
            (properlyFills ?OBJ1 ?HOLE)
            (connected ?OBJ2 ?OBJ1))
      (connected ?HOLE ?OBJ2))

If touch ¬O IJ°Ê ªº ¹ê¨Ò and touch ¬O obj1 ªº ¬I¨ÆªÌ and obj2 ¬O touch ªº ¨ü¨ÆªÌ, then obj1 »P obj2 ¬Û³s ""touch ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á"a(¤§¤¤) "touch ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á.
(=>
      (and
            (instance ?TOUCH Touching)
            (agent ?TOUCH ?OBJ1)
            (patient ?TOUCH ?OBJ2))
      (holdsDuring
            (ImmediateFutureFn
                  (WhenFn ?TOUCH))
            (connected ?OBJ1 ?OBJ2)))

If attach ¬O ¶Kªþ ªº ¹ê¨Ò and obj1 ¬O attach ªº ¨ü¨ÆªÌ and obj2 ¬O attach ªº ¨ü¨ÆªÌ, then obj1 »P obj2 ¬Û³s ""attach ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«e"a(¤§¤¤) "attach ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«e and obj1 »P obj2 ¬Û³s ""attach ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á"a(¤§¤¤) "attach ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á.
(=>
      (and
            (instance ?ATTACH Attaching)
            (patient ?ATTACH ?OBJ1)
            (patient ?ATTACH ?OBJ2))
      (and
            (holdsDuring
                  (ImmediatePastFn
                        (WhenFn ?ATTACH))
                  (not
                        (connected ?OBJ1 ?OBJ2)))
            (holdsDuring
                  (ImmediateFutureFn
                        (WhenFn ?ATTACH))
                  (connected ?OBJ1 ?OBJ2))))

If detach ¬O ²æÂ÷ ªº ¹ê¨Ò and obj1 ¬O detach ªº ¨ü¨ÆªÌ and obj2 ¬O detach ªº ¨ü¨ÆªÌ, then obj1 »P obj2 ¬Û³s ""detach ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«e"a(¤§¤¤) "detach ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«e and obj1 »P obj2 ¬Û³s ""detach ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á"a(¤§¤¤) "detach ¦s¦b ªº ®É¶¡" ¤£¤[ ¤§«á.
(=>
      (and
            (instance ?DETACH Detaching)
            (patient ?DETACH ?OBJ1)
            (patient ?DETACH ?OBJ2))
      (and
            (holdsDuring
                  (ImmediatePastFn
                        (WhenFn ?DETACH))
                  (connected ?OBJ1 ?OBJ2))
            (holdsDuring
                  (ImmediateFutureFn
                        (WhenFn ?DETACH))
                  (not
                        (connected ?OBJ1 ?OBJ2)))))

If island ¬O ®qÀ¬ ªº ¹ê¨Ò, then there don't exist ³°¦a area,part1,part2 so that part1 ¬O island ªº ³¡¤À) and part2 ¬O area ªº ³¡¤À) and island ¬O area ªº ³¡¤À) and area ¬O island ªº ³¡¤À) and part1 »P part2 ¬Û³s.
(=>
      (instance ?ISLAND Island)
      (not
            (exists
                  (?AREA ?PART1 ?PART2)
                  (and
                        (instance ?AREA LandArea)
                        (part ?PART1 ?ISLAND)
                        (part ?PART2 ?AREA)
                        (not
                              (part ?ISLAND ?AREA))
                        (not
                              (part ?AREA ?ISLAND))
                        (connected ?PART1 ?PART2)))))

If junct ¬O ÂßÅé±µÂI ªº ¹ê¨Ò, then there exist ÂßÅ鳡¥ó struct1,ÂßÅ鳡¥ó struct2 so that junct »P struct1 ¬Û³s and junct »P struct2 ¬Û³s and struct1 µ¥©ó struct2.
(=>
      (instance ?JUNCT BodyJunction)
      (exists
            (?STRUCT1 ?STRUCT2)
            (and
                  (connected ?JUNCT ?STRUCT1)
                  (connected ?JUNCT ?STRUCT2)
                  (instance ?STRUCT1 BodyPart)
                  (instance ?STRUCT2 BodyPart)
                  (not
                        (equal ?STRUCT1 ?STRUCT2)))))

If obj1 ¹ï obj2 ¬O ¦b...¤§¤W, then obj1 »P obj2 ¬Û³s.
(=>
      (orientation ?OBJ1 ?OBJ2 Above)
      (not
            (connected ?OBJ1 ?OBJ2)))

If obj1 ¹ï obj2 ¬O ¾Fªñªº, then obj1 ¹ï obj2 ¬O ±µªñ or obj1 »P obj2 ¬Û³s.
(=>
      (orientation ?OBJ1 ?OBJ2 Adjacent)
      (or
            (orientation ?OBJ1 ?OBJ2 Near)
            (connected ?OBJ1 ?OBJ2)))

If obj1 ¹ï obj2 ¬O ±µªñ, then obj1 »P obj2 ¬Û³s.
(=>
      (orientation ?OBJ1 ?OBJ2 Near)
      (not
            (connected ?OBJ1 ?OBJ2)))

If obj1 ¹ï obj2 ¬O ¦b...¤W, then obj1 »P obj2 ¬Û³s.
(=>
      (orientation ?OBJ1 ?OBJ2 On)
      (connected ?OBJ1 ?OBJ2))