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¥Íª«Åé (Organism)

Generally, a living individual, including all Plants and Animals.

Ontology

SUMO / OBJECTS

Superclass(es)

[tree]
¹êÅé
is subclass of
  ª«½èªº  
is subclass of
  ª«Åé  
is subclass of
  ¦Û¨­³sÄòª«Åé  
is subclass of
  ½ÆÂøÅé/«D³æ½èÅé  
is subclass of
  ¦³¾÷ª«  
is subclass of
[tree]
¹êÅé
is subclass of
  ª«½èªº  
is subclass of
  ª«Åé  
is subclass of
  ¬I¨ÆªÌ  
is subclass of

is subclass of
  ¥Íª«Åé  

Subclass(es)

´Óª«  °Êª«  ·L¥Íª«  ¬r©Ê¥Íª« 

Coordinate term(s)

¸Ñ­åºc³y  ¦a²z¬Fªv°Ï°ì  ¸sÅé  ¯àª¾Ä±ªº¦æ¬°¥DÅé 

Constrains relations

®a±ÚÃö«Y  ¤÷¿Ë  ©~¦í  ¥À¿Ë  Âù¿Ë  ¥S§Ì©n©f 

Related WordNet synsets

life form, organism, being, living thing
any living entity
life form is kind of (all)...   life form is kind of...   kinds of life form...   kinds of life form (all)...   substances of life form...   parts of life form...  
life
living things collectively; "the oceans are teeming with life"
life is kind of (all)...   life is kind of...   kinds of life...   kinds of life (all)...  
biont
a discrete unit of living matter
biont is kind of (all)...   biont is kind of...  
body, organic structure, physical structure
the entire physical structure of an organism (especially an animal or human being); "he felt as if his whole body were on fire"
body is kind of (all)...   body is kind of...   kinds of body...   kinds of body (all)...   parts of body...  
kingdom
one of five biological categories: Monera or Protista or Plantae or Fungi or Animalia
kingdom is kind of (all)...   kingdom is kind of...   kinds of kingdom...   kinds of kingdom (all)...   members of kingdom...  
organismal, organismic
of or relating to or belonging to an organism (considered as a whole); "the organismic theory of the state"
organismal pertains to noun...  
See more related synsets on a separate page.

Axioms (23)

If proc ¬O ¥Íª«¾úµ{ ªº ¹ê¨Ò, then there exists ¥Íª«Åé obj so that proc ¦ì©ó obj.
(=>
      (instance ?PROC BiologicalProcess)
      (exists
            (?OBJ)
            (and
                  (instance ?OBJ Organism)
                  (located ?PROC ?OBJ))))

If proc ¬O ¥Íª«¾úµ{ ªº ¹ê¨Ò and org (¨S) ÅéÅçnot(s) proc, then org ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
      (and
            (instance ?PROC BiologicalProcess)
            (experiencer ?PROC ?ORG))
      (instance ?ORG Organism))

inj ¬O ¶Ë®` ªº ¹ê¨Ò if and only if inj ¬O ·l®` ªº ¹ê¨Ò and ¥Íª«Åé ¬O inj ªº ¨ü¨ÆªÌ.
(<=>
      (instance ?INJ Injuring)
      (and
            (instance ?INJ Damaging)
            (patient ?INJ Organism)))

If poison ¬O ¤¤¬r ªº ¹ê¨Ò, then there exists thing so that thing ¬O poison ªº ¨ü¨ÆªÌ and thing ¬O ¥Íª«Åé ªº ¹ê¨Ò or thing ¬O ¸Ñ­åºc³y ªº ¹ê¨Ò.
(=>
      (instance ?POISON Poisoning)
      (exists
            (?THING)
            (and
                  (patient ?POISON ?THING)
                  (or
                        (instance ?THING Organism)
                        (instance ?THING AnatomicalStructure)))))

If motion ¬O ¨­Åé²¾°Ê ªº ¹ê¨Ò, then there exist ÂßÅ鳡¥ó obj,¥Íª«Åé agent so that obj ¬O motion ªº ¨ü¨ÆªÌ and motion ¬O agent ªº ¬I¨ÆªÌ.
(=>
      (instance ?MOTION BodyMotion)
      (exists
            (?OBJ ?AGENT)
            (and
                  (instance ?OBJ BodyPart)
                  (patient ?MOTION ?OBJ)
                  (instance ?AGENT Organism)
                  (agent ?MOTION ?AGENT))))

If proc ¬O ªvÀø¾úµ{ ªº ¹ê¨Ò and bio ¬O proc ªº ¨ü¨ÆªÌ, then
(=>
      (and
            (instance ?PROC TherapeuticProcess)
            (patient ?PROC ?BIO))
      (or
            (instance ?BIO Organism)
            (exists
                  (?ORG)
                  (and
                        (instance ?ORG Organism)
                        (part ?BIO ?ORG)))))

If kill ¬O ±þ®` ªº ¹ê¨Ò and kill ¬O agent ªº ¬I¨ÆªÌ and patient ¬O kill ªº ¨ü¨ÆªÌ, then agent ¬O ¥Íª«Åé ªº ¹ê¨Ò and patient ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
      (and
            (instance ?KILL Killing)
            (agent ?KILL ?AGENT)
            (patient ?KILL ?PATIENT))
      (and
            (instance ?AGENT Organism)
            (instance ?PATIENT Organism)))

¦³¾÷ª« §¹¥þ ¤À³Î¦¨ ¥Íª«Åé,¸Ñ­åºc³y.
(partition OrganicObject Organism AnatomicalStructure)

¥Íª«Åé §¹¥þ ¤À³Î¦¨ °Êª«,´Óª«,·L¥Íª«.
(partition Organism Animal Plant Microorganism)

If organism ¬O ¥Íª«Åé ªº ¹ê¨Ò, then there exists ½Ï¥Í birth so that organism (¨S) ÅéÅçnot(s) birth.
(=>
      (instance ?ORGANISM Organism)
      (exists
            (?BIRTH)
            (and
                  (instance ?BIRTH Birth)
                  (experiencer ?BIRTH ?ORGANISM))))

If parent ¬O child ªº Âù¿Ë and class ¬O ¥Íª«Åé ªº ¦¸ºØÃþ and parent ¬O class ªº ¹ê¨Ò, then child ¬O class ªº ¹ê¨Ò.
(=>
      (and
            (parent ?CHILD ?PARENT)
            (subclass ?CLASS Organism)
            (instance ?PARENT ?CLASS))
      (instance ?CHILD ?CLASS))

If organism ¬O ¥Íª«Åé ªº ¹ê¨Ò, then there exists parent so that parent ¬O organism ªº Âù¿Ë.
(=>
      (instance ?ORGANISM Organism)
      (exists
            (?PARENT)
            (parent ?ORGANISM ?PARENT)))

If fungus ¬O ¯uµß ªº ¹ê¨Ò and fungus ¦ís ¦b obj, then obj ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
      (and
            (instance ?FUNGUS Fungus)
            (inhabits ?FUNGUS ?OBJ))
      (instance ?OBJ Organism))

If bacterium ¬O ²Óµß ªº ¹ê¨Ò and bacterium ¦ís ¦b obj, then obj ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
      (and
            (instance ?BACTERIUM Bacterium)
            (inhabits ?BACTERIUM ?OBJ))
      (instance ?OBJ Organism))

If virus ¬O ¯f¬r ªº ¹ê¨Ò and virus ¦ís ¦b obj, then obj ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
      (and
            (instance ?VIRUS Virus)
            (inhabits ?VIRUS ?OBJ))
      (instance ?OBJ Organism))

If anat ¬O ¸Ñ­åºc³y ªº ¹ê¨Ò, then there exists ¥Íª«Åé organism so that anat ¬O organism ªº ³¡¤À).
(=>
      (instance ?ANAT AnatomicalStructure)
      (exists
            (?ORGANISM)
            (and
                  (instance ?ORGANISM Organism)
                  (part ?ANAT ?ORGANISM))))

If cover ¬O ÂßÅéªí­±¡]Âл\ª«¡^ ªº ¹ê¨Ò, then there exists body so that cover ¬O bodyªº ¥~ªí³¡¤À and body ¬O ¥Íª«Åé ªº ¹ê¨Ò or body ¬O ÂßÅ鳡¥ó ªº ¹ê¨Ò.
(=>
      (instance ?COVER BodyCovering)
      (exists
            (?BODY)
            (and
                  (superficialPart ?COVER ?BODY)
                  (or
                        (instance ?BODY Organism)
                        (instance ?BODY BodyPart)))))

If stuff ¬O ²Õ´ ªº ¹ê¨Ò, then there exists ¥Íª«Åé organism so that stuff ¬O organism ªº ³¡¤À).
(=>
      (instance ?STUFF Tissue)
      (exists
            (?ORGANISM)
            (and
                  (instance ?ORGANISM Organism)
                  (part ?STUFF ?ORGANISM))))

If att ¬O org ªº ÄÝ©Ê and att ¬O ¥Íª«ÄÝ©Ê ªº ¹ê¨Ò, then org ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
      (and
            (attribute ?ORG ?ATT)
            (instance ?ATT BiologicalAttribute))
      (instance ?ORG Organism))

If organism ¬O ¥Íª«Åé ªº ¹ê¨Ò and process ¬O organism ªº ¬I¨ÆªÌ, then ¬¡ªº ¬O organism ªº ÄÝ©Ê "process ¦s¦b ªº ®É¶¡"a(¤§¤¤) process ¦s¦b ªº ®É¶¡.
(=>
      (and
            (instance ?ORGANISM Organism)
            (agent ?PROCESS ?ORGANISM))
      (holdsDuring
            (WhenFn ?PROCESS)
            (attribute ?ORGANISM Living)))

If org ¬O ¥Íª«Åé ªº ¹ê¨Ò, then there exists ¦³¥ÍÄÝ©Ê attr so that attr ¬O org ªº ÄÝ©Ê.
(=>
      (instance ?ORG Organism)
      (exists
            (?ATTR)
            (and
                  (instance ?ATTR AnimacyAttribute)
                  (attribute ?ORG ?ATTR))))

If body ¬O ¥Í´Þºc³y ªº ¹ê¨Ò and body ¬O org ªº ³¡¤À) and org ¬O ¥Íª«Åé ªº ¹ê¨Ò, then »Û©Ê ¬O org ªº ÄÝ©Ê.
(=>
      (and
            (instance ?BODY ReproductiveBody)
            (part ?BODY ?ORG)
            (instance ?ORG Organism))
      (attribute ?ORG Female))

If org ¬O ¥Íª«Åé ªº ¹ê¨Ò, then there exists µo®iÄÝ©Ê attr so that attr ¬O org ªº ÄÝ©Ê.
(=>
      (instance ?ORG Organism)
      (exists
            (?ATTR)
            (and
                  (instance ?ATTR DevelopmentalAttribute)
                  (attribute ?ORG ?ATTR))))