¥Íª«Åé (Organism)
Generally, a living individual, including all
Plants and Animals.
Ontology
SUMO / OBJECTSSuperclass(es)
Subclass(es)
´Óª«
°Êª«
·L¥Íª«
¬r©Ê¥Íª«
Coordinate term(s)
¸Ñåºc³y
¦a²z¬Fªv°Ï°ì
¸sÅé
¯àª¾Ä±ªº¦æ¬°¥DÅé
Constrains relations
®a±ÚÃö«Y
¤÷¿Ë
©~¦í
¥À¿Ë
Âù¿Ë
¥S§Ì©n©f
Related WordNet synsets
- life form, organism, being, living thing
- any living entity
- life
- living things collectively; "the oceans are teeming with life"
- biont
- a discrete unit of living matter
- body, organic structure, physical structure
- the entire physical structure of an organism (especially an animal or human being); "he felt as if his whole body were on fire"
- kingdom
- one of five biological categories: Monera or Protista or Plantae or Fungi or Animalia
- organismal, organismic
- of or relating to or belonging to an organism (considered as a whole); "the organismic theory of the state"
See more related synsets on a separate page.
Axioms (23)
If proc ¬O ¥Íª«¾úµ{ ªº ¹ê¨Ò, then there exists ¥Íª«Åé obj so that proc ¦ì©ó obj.
(=>
(instance ?PROC BiologicalProcess)
(exists
(?OBJ)
(and
(instance ?OBJ Organism)
(located ?PROC ?OBJ))))
If proc ¬O ¥Íª«¾úµ{ ªº ¹ê¨Ò and org (¨S) ÅéÅçnot(s) proc, then org ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
(and
(instance ?PROC BiologicalProcess)
(experiencer ?PROC ?ORG))
(instance ?ORG Organism))
inj ¬O ¶Ë®` ªº ¹ê¨Ò if and only if inj ¬O ·l®` ªº ¹ê¨Ò and ¥Íª«Åé ¬O inj ªº ¨ü¨ÆªÌ.
(<=>
(instance ?INJ Injuring)
(and
(instance ?INJ Damaging)
(patient ?INJ Organism)))
If poison ¬O ¤¤¬r ªº ¹ê¨Ò, then there exists thing so that thing ¬O poison ªº ¨ü¨ÆªÌ and thing ¬O ¥Íª«Åé ªº ¹ê¨Ò or thing ¬O ¸Ñåºc³y ªº ¹ê¨Ò.
(=>
(instance ?POISON Poisoning)
(exists
(?THING)
(and
(patient ?POISON ?THING)
(or
(instance ?THING Organism)
(instance ?THING AnatomicalStructure)))))
If motion ¬O ¨Åé²¾°Ê ªº ¹ê¨Ò, then there exist ÂßÅ鳡¥ó obj,¥Íª«Åé agent so that obj ¬O motion ªº ¨ü¨ÆªÌ and motion ¬O agent ªº ¬I¨ÆªÌ.
(=>
(instance ?MOTION BodyMotion)
(exists
(?OBJ ?AGENT)
(and
(instance ?OBJ BodyPart)
(patient ?MOTION ?OBJ)
(instance ?AGENT Organism)
(agent ?MOTION ?AGENT))))
If proc ¬O ªvÀø¾úµ{ ªº ¹ê¨Ò and bio ¬O proc ªº ¨ü¨ÆªÌ, then
(=>
(and
(instance ?PROC TherapeuticProcess)
(patient ?PROC ?BIO))
(or
(instance ?BIO Organism)
(exists
(?ORG)
(and
(instance ?ORG Organism)
(part ?BIO ?ORG)))))
If kill ¬O ±þ®` ªº ¹ê¨Ò and kill ¬O agent ªº ¬I¨ÆªÌ and patient ¬O kill ªº ¨ü¨ÆªÌ, then agent ¬O ¥Íª«Åé ªº ¹ê¨Ò and patient ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
(and
(instance ?KILL Killing)
(agent ?KILL ?AGENT)
(patient ?KILL ?PATIENT))
(and
(instance ?AGENT Organism)
(instance ?PATIENT Organism)))
¦³¾÷ª« §¹¥þ ¤À³Î¦¨ ¥Íª«Åé,¸Ñåºc³y.
(partition OrganicObject Organism AnatomicalStructure)
¥Íª«Åé §¹¥þ ¤À³Î¦¨ °Êª«,´Óª«,·L¥Íª«.
(partition Organism Animal Plant Microorganism)
If organism ¬O ¥Íª«Åé ªº ¹ê¨Ò, then there exists ½Ï¥Í birth so that organism (¨S) ÅéÅçnot(s) birth.
(=>
(instance ?ORGANISM Organism)
(exists
(?BIRTH)
(and
(instance ?BIRTH Birth)
(experiencer ?BIRTH ?ORGANISM))))
If parent ¬O child ªº Âù¿Ë and class ¬O ¥Íª«Åé ªº ¦¸ºØÃþ and parent ¬O class ªº ¹ê¨Ò, then child ¬O class ªº ¹ê¨Ò.
(=>
(and
(parent ?CHILD ?PARENT)
(subclass ?CLASS Organism)
(instance ?PARENT ?CLASS))
(instance ?CHILD ?CLASS))
If organism ¬O ¥Íª«Åé ªº ¹ê¨Ò, then there exists parent so that parent ¬O organism ªº Âù¿Ë.
(=>
(instance ?ORGANISM Organism)
(exists
(?PARENT)
(parent ?ORGANISM ?PARENT)))
If fungus ¬O ¯uµß ªº ¹ê¨Ò and fungus ¦ís ¦b obj, then obj ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
(and
(instance ?FUNGUS Fungus)
(inhabits ?FUNGUS ?OBJ))
(instance ?OBJ Organism))
If bacterium ¬O ²Óµß ªº ¹ê¨Ò and bacterium ¦ís ¦b obj, then obj ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
(and
(instance ?BACTERIUM Bacterium)
(inhabits ?BACTERIUM ?OBJ))
(instance ?OBJ Organism))
If virus ¬O ¯f¬r ªº ¹ê¨Ò and virus ¦ís ¦b obj, then obj ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
(and
(instance ?VIRUS Virus)
(inhabits ?VIRUS ?OBJ))
(instance ?OBJ Organism))
If anat ¬O ¸Ñåºc³y ªº ¹ê¨Ò, then there exists ¥Íª«Åé organism so that anat ¬O organism ªº ³¡¤À).
(=>
(instance ?ANAT AnatomicalStructure)
(exists
(?ORGANISM)
(and
(instance ?ORGANISM Organism)
(part ?ANAT ?ORGANISM))))
If cover ¬O ÂßÅéªí±¡]Âл\ª«¡^ ªº ¹ê¨Ò, then there exists body so that cover ¬O bodyªº ¥~ªí³¡¤À and body ¬O ¥Íª«Åé ªº ¹ê¨Ò or body ¬O ÂßÅ鳡¥ó ªº ¹ê¨Ò.
(=>
(instance ?COVER BodyCovering)
(exists
(?BODY)
(and
(superficialPart ?COVER ?BODY)
(or
(instance ?BODY Organism)
(instance ?BODY BodyPart)))))
If stuff ¬O ²Õ´ ªº ¹ê¨Ò, then there exists ¥Íª«Åé organism so that stuff ¬O organism ªº ³¡¤À).
(=>
(instance ?STUFF Tissue)
(exists
(?ORGANISM)
(and
(instance ?ORGANISM Organism)
(part ?STUFF ?ORGANISM))))
If att ¬O org ªº ÄÝ©Ê and att ¬O ¥Íª«ÄÝ©Ê ªº ¹ê¨Ò, then org ¬O ¥Íª«Åé ªº ¹ê¨Ò.
(=>
(and
(attribute ?ORG ?ATT)
(instance ?ATT BiologicalAttribute))
(instance ?ORG Organism))
If organism ¬O ¥Íª«Åé ªº ¹ê¨Ò and process ¬O organism ªº ¬I¨ÆªÌ, then ¬¡ªº ¬O organism ªº ÄÝ©Ê "process ¦s¦b ªº ®É¶¡"a(¤§¤¤) process ¦s¦b ªº ®É¶¡.
(=>
(and
(instance ?ORGANISM Organism)
(agent ?PROCESS ?ORGANISM))
(holdsDuring
(WhenFn ?PROCESS)
(attribute ?ORGANISM Living)))
If org ¬O ¥Íª«Åé ªº ¹ê¨Ò, then there exists ¦³¥ÍÄÝ©Ê attr so that attr ¬O org ªº ÄÝ©Ê.
(=>
(instance ?ORG Organism)
(exists
(?ATTR)
(and
(instance ?ATTR AnimacyAttribute)
(attribute ?ORG ?ATTR))))
If body ¬O ¥Í´Þºc³y ªº ¹ê¨Ò and body ¬O org ªº ³¡¤À) and org ¬O ¥Íª«Åé ªº ¹ê¨Ò, then »Û©Ê ¬O org ªº ÄÝ©Ê.
(=>
(and
(instance ?BODY ReproductiveBody)
(part ?BODY ?ORG)
(instance ?ORG Organism))
(attribute ?ORG Female))
If org ¬O ¥Íª«Åé ªº ¹ê¨Ò, then there exists µo®iÄÝ©Ê attr so that attr ¬O org ªº ÄÝ©Ê.
(=>
(instance ?ORG Organism)
(exists
(?ATTR)
(and
(instance ?ATTR DevelopmentalAttribute)
(attribute ?ORG ?ATTR))))