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活的 (Living)

This Attribute applies to Organisms that are alive.

Ontology

SUMO / QUALITIES

Class(es)

有生屬性
is instance of
  活的  

Coordinate term(s)

 

Related WordNet synsets

life
the organic phenomenon that distinguishes living organisms from nonliving ones; "there is no life on the moon"
life is kind of (all)...   life is kind of...   kinds of life...   kinds of life (all)...  
animation, life, living, aliveness
the condition of living or the state of being alive; "while there's life there's hope"; "life depends on many chemical and physical processes"
animation is kind of (all)...   animation is kind of...   kinds of animation...   kinds of animation (all)...   animation is an attribute of  
be, live
have life, be alive; "Our great leader is no more"
alive(p)
possessing life; "the happiest person alive"; "the nerve is alive"; "doctors are working hard to keep him alive"; "burned alive"
alive(p) is opposite to...   see also...   alive(p) is similar to...   alive(p) is an attribute of  
live, living
having life; "a live canary"; "hit a live nerve"; "famous living painters"; "living tissue"; "living plants and animals"
live is similar to...  
living
pertaining to living persons; "within living memory"
living pertains to noun...  
See more related synsets on a separate page.

Axioms (7)

If death死亡實例 and birth誕生實例 and agent (沒) 體驗not(s) death and agent (沒) 體驗not(s) birth, then there exists time so that "birth 存在 的 時間" (沒) 相接s time and time (沒) 相接s "death 存在 的 時間" and 活的agent屬性 timea(之中) time.
(=>
      (and
            (instance ?DEATH Death)
            (instance ?BIRTH Birth)
            (experiencer ?DEATH ?AGENT)
            (experiencer ?BIRTH ?AGENT))
      (exists
            (?TIME)
            (and
                  (meetsTemporally
                        (WhenFn ?BIRTH)
                        ?TIME)
                  (meetsTemporally
                        ?TIME
                        (WhenFn ?DEATH))
                  (holdsDuring
                        ?TIME
                        (attribute ?AGENT Living)))))

If kill殺害實例 and patientkill受事者, then 活的patient屬性 ""kill 存在 的 時間" 不久 之前"a(之中) "kill 存在 的 時間" 不久 之前 and patient屬性 ""kill 存在 的 時間" 之後"a(之中) "kill 存在 的 時間" 之後.
(=>
      (and
            (instance ?KILL Killing)
            (patient ?KILL ?PATIENT))
      (and
            (holdsDuring
                  (ImmediatePastFn
                        (WhenFn ?KILL))
                  (attribute ?PATIENT Living))
            (holdsDuring
                  (FutureFn
                        (WhenFn ?KILL))
                  (attribute ?PATIENT Dead))))

窮盡的屬性.
(exhaustiveAttribute AnimacyAttribute Living Dead)

If organism生物體實例 and processorganism施事者, then 活的organism屬性 "process 存在 的 時間"a(之中) process 存在 的 時間.
(=>
      (and
            (instance ?ORGANISM Organism)
            (agent ?PROCESS ?ORGANISM))
      (holdsDuring
            (WhenFn ?PROCESS)
            (attribute ?ORGANISM Living)))

對立於 活的.
(contraryAttribute Dead Living)

(=>
      (instance ?ATTR PsychologicalAttribute)
      (=>
            (holdsDuring
                  ?TIME
                  (attribute ?ORGANISM ?ATTR))
            (holdsDuring
                  ?TIME
                  (attribute ?ORGANISM Living))))

agent能知覺的行為主體實例 and 活的agent屬性 if and only if there exists 意識屬性 attr so that attragent屬性.
(<=>
      (and
            (instance ?AGENT SentientAgent)
            (attribute ?AGENT Living))
      (exists
            (?ATTR)
            (and
                  (instance ?ATTR ConsciousnessAttribute)
                  (attribute ?AGENT ?ATTR))))