Chapter 2. VRML Editor - User's Guide

Table of Contents

1. Running the editor
2. Elementary shapes
3. Setting shape appearance
4. Transformation nodes
5. Putting VRML and Dynast together
6. Using clipboard and links
7. Viewpoints
8. Prototypes
9. Importing VRML nodes
10. Using offline version

The VRML editor has been developed to provide a user-friendly interface for creating simulations in VRML and Dynast. It produces simulations which can be later viewed using the demodyn applet. You can also use it as a standalone VRML editor.